I originally created this 3D model for a proof of concept of internal 3d capabilities. The model was well received and is furthering our internal 3d goals at Moxie Interactive. For portfolio presentation, I mocked up an ad that is similar in style to what we produce at Moxie Interactive.
The phone was modeled, textured and rendered in 3ds Max with Mental Ray. Photoshop and Illustrator were also used for graphics creation. Click image for full composition.
Posted on 11:50 PM by andrew malcolm and filed under | 1 Comments »
This project was created for Moxie Interactive. I created several assets for the Verizon Wireless / Alan Wake microsite. Those assets included an animated Verizon logo, a main intro animation, grapics for page loaders, assets for the homepage and navigation, transition animations, and assets for various other sections of the site.
Here I have combined most of those assets into one animation for viewing. The site can be viewed at vzw.com/alanwake.
This digital signage piece was created for Moxie Interactive. It advertises the options available for Version Wireless customers in relation to the World Cup. In short, VZW provided quick access to ring tones, wallpapers and video highlights. This particular piece was targeted Verizon's Hispanic customers.
The original phone that appeared in this piece was the Blackberry Storm, modeled by a vendor. For portfolio reasons I have replaced it with my 3d model of the HTC Incredible. I created the HTC Incredible model in 3ds Max.
This digital signage piece was created for Moxie Interactive. It's purpose is to drive sales of the Samsung Reality for Verizon Wireless by educating customers on how, through it’s cutting-edge technology, it can empower the customer through communication and connection.
The Samsung Reality is a step up from the popular Samsung Rogue, its predecessor. It’s differentiating features include a smaller design and a touchscreen QWERTY making it ideal for the avid texter.
I originally created this 3D model for a Maybelline New York online motion ad. Most of my time was spent getting a clean and accurate render for the client. This particular render is something I put together later for my own enjoyment. As usual, art supplies used were 3ds Max, Mental Ray, and Photoshop. Click image for full composition.
Back in 2008 I wanted to give my old PDA a proper tribute before junking it. I modeled it in a week using my free time and produced a few renders. Recently, I tweaked one of the renders and decided to post it. Art supplies used were 3ds Max, Mental Ray, and Photoshop. Click image for full composition.
In early 2009 I created an ad for Verizon Telecom's fiber optic internet option, called FiOS. The original version, along with alternates, ran on major sites including, Facebook, Youtube, The New York Post, and UGO. Recently, I created a revised version for Verizon Telecom's Q1-2010 campaign. This version was aimed at the online gaming community and is currently running on Gamespot.com. All of the FiOS ads were displayed in an expandable banner format.
2009 Verizon Telecom FiOS Ad | Complete Services Version
Local Atlanta hip-hop artist, Rich Graham, contacted me to help out with his new online ad campaign. I created two pieces for his campaign; a personal branding bumper and a group branding bumper for his label. The spots are currently being used to promote his new music on a multitude of platforms, including DVDs, online videos and online ads. Once you're done checking out the spots, check out Rich Graham Music.
Once again, it's bumper time. Moxie Interactive launched an internal website called, Moxie Portal. Moxie Portal allows employees to view all news, information, and upcoming events happening within the studio.
One of the campaigns launched as a part of Moxie Portal was Moxie Pulse. This ongoing campaign consists of videos where new trends are discussed, along with how they will impact Moxie Interactive. As always, a bumper was needed.